// // TextNode.cs // // Author: // Mike Krüger // // Copyright (c) 2012 Xamarin Inc. (http://xamarin.com) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. using System; namespace ICSharpCode.NRefactory.CSharp { /// /// A text node contains text without syntactic or semantic information. /// (non parseable part of a text) /// public class TextNode : AstNode { public override NodeType NodeType { get { return NodeType.Whitespace; } } public string Text { get; set; } TextLocation startLocation; public override TextLocation StartLocation { get { return startLocation; } } TextLocation endLocation; public override TextLocation EndLocation { get { return endLocation; } } public TextNode(string text) : this (text, TextLocation.Empty, TextLocation.Empty) { } public TextNode(string text, TextLocation startLocation, TextLocation endLocation) { this.Text = text; this.startLocation = startLocation; this.endLocation = endLocation; } public override void AcceptVisitor(IAstVisitor visitor) { visitor.VisitText (this); } public override T AcceptVisitor(IAstVisitor visitor) { return visitor.VisitText (this); } public override S AcceptVisitor(IAstVisitor visitor, T data) { return visitor.VisitText (this, data); } protected internal override bool DoMatch(AstNode other, PatternMatching.Match match) { var o = other as TextNode; return o != null && o.Text == Text; } } }