#region License Information /* HeuristicLab * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System.Collections.Generic; using System.Linq; using HeuristicLab.Common; using HeuristicLab.Core; using HeuristicLab.Data; using HeuristicLab.Optimization; using HeuristicLab.Parameters; using HEAL.Attic; namespace HeuristicLab.Algorithms.ParticleSwarmOptimization { [Item("Random Distinct Topology Initializer", "Each particle is informed by exactly k+1 distinct other particles (including itself).")] [StorableType("50A4DB55-5C5C-4C0E-A438-6C7DE14EA8A6")] public sealed class RandomTopologyInitializer : TopologyInitializer, IStochasticOperator { #region Parameters public ILookupParameter RandomParameter { get { return (ILookupParameter)Parameters["Random"]; } } public IValueLookupParameter NrOfConnectionsParameter { get { return (IValueLookupParameter)Parameters["NrOfConnections"]; } } #endregion #region Construction & Cloning [StorableConstructor] private RandomTopologyInitializer(StorableConstructorFlag _) : base(_) { } private RandomTopologyInitializer(RandomTopologyInitializer original, Cloner cloner) : base(original, cloner) { } public RandomTopologyInitializer() { Parameters.Add(new LookupParameter("Random", "A random number generation.")); Parameters.Add(new ValueLookupParameter("NrOfConnections", "Nr of connected neighbors.", new IntValue(3))); } public override IDeepCloneable Clone(Cloner cloner) { return new RandomTopologyInitializer(this, cloner); } #endregion public override IOperation Apply() { var random = RandomParameter.ActualValue; var swarmSize = SwarmSizeParameter.ActualValue.Value; var nrOfConnections = NrOfConnectionsParameter.ActualValue.Value; ItemArray neighbors = new ItemArray(swarmSize); for (int i = 0; i < swarmSize; i++) { var numbers = Enumerable.Range(0, swarmSize).ToList(); numbers.RemoveAt(i); var selectedNumbers = new List(nrOfConnections + 1); selectedNumbers.Add(i); for (int j = 0; j < nrOfConnections && numbers.Count > 0; j++) { int index = random.Next(numbers.Count); selectedNumbers.Add(numbers[index]); numbers.RemoveAt(index); } neighbors[i] = new IntArray(selectedNumbers.ToArray()); } NeighborsParameter.ActualValue = neighbors; return base.Apply(); } } }