#region License Information
/* HeuristicLab
* Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
* and the BEACON Center for the Study of Evolution in Action.
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using HeuristicLab.Common;
using HeuristicLab.Core;
using HeuristicLab.Data;
using HeuristicLab.Encodings.BinaryVectorEncoding;
using HeuristicLab.Optimization;
using HeuristicLab.Parameters;
using HEAL.Attic;
using HeuristicLab.Problems.Binary;
using HeuristicLab.Random;
namespace HeuristicLab.Algorithms.ParameterlessPopulationPyramid {
// This code is based off the publication
// B. W. Goldman and W. F. Punch, "Parameter-less Population Pyramid," GECCO, pp. 785–792, 2014
// and the original source code in C++11 available from: https://github.com/brianwgoldman/Parameter-less_Population_Pyramid
[Item("Hill Climber (HC)", "Binary Hill Climber.")]
[StorableType("BA349010-6295-406E-8989-B271FB96ED86")]
[Creatable(CreatableAttribute.Categories.SingleSolutionAlgorithms, Priority = 150)]
public class HillClimber : BasicAlgorithm {
[Storable]
private IRandom random;
private const string IterationsParameterName = "Iterations";
private const string BestQualityResultName = "Best quality";
private const string IterationsResultName = "Iterations";
public override Type ProblemType {
get { return typeof(BinaryProblem); }
}
public override bool SupportsPause { get { return false; } }
public new BinaryProblem Problem {
get { return (BinaryProblem)base.Problem; }
set { base.Problem = value; }
}
public IFixedValueParameter IterationsParameter {
get { return (IFixedValueParameter)Parameters[IterationsParameterName]; }
}
public int Iterations {
get { return IterationsParameter.Value.Value; }
set { IterationsParameter.Value.Value = value; }
}
#region ResultsProperties
private double ResultsBestQuality {
get { return ((DoubleValue)Results[BestQualityResultName].Value).Value; }
set { ((DoubleValue)Results[BestQualityResultName].Value).Value = value; }
}
private int ResultsIterations {
get { return ((IntValue)Results[IterationsResultName].Value).Value; }
set { ((IntValue)Results[IterationsResultName].Value).Value = value; }
}
#endregion
[StorableConstructor]
protected HillClimber(StorableConstructorFlag _) : base(_) { }
protected HillClimber(HillClimber original, Cloner cloner)
: base(original, cloner) {
}
public override IDeepCloneable Clone(Cloner cloner) {
return new HillClimber(this, cloner);
}
public HillClimber()
: base() {
random = new MersenneTwister();
Parameters.Add(new FixedValueParameter(IterationsParameterName, "", new IntValue(100)));
}
protected override void Initialize(CancellationToken cancellationToken) {
Results.Add(new Result(BestQualityResultName, new DoubleValue(double.NaN)));
Results.Add(new Result(IterationsResultName, new IntValue(0)));
base.Initialize(cancellationToken);
}
protected override void Run(CancellationToken cancellationToken) {
while (ResultsIterations < Iterations) {
cancellationToken.ThrowIfCancellationRequested();
var solution = new BinaryVector(Problem.Length);
for (int i = 0; i < solution.Length; i++) {
solution[i] = random.Next(2) == 1;
}
var fitness = Problem.Evaluate(solution, random);
fitness = ImproveToLocalOptimum(Problem, solution, fitness, random);
if (double.IsNaN(ResultsBestQuality) || Problem.IsBetter(fitness, ResultsBestQuality)) {
ResultsBestQuality = fitness;
}
ResultsIterations++;
}
}
// In the GECCO paper, Section 2.1
public static double ImproveToLocalOptimum(BinaryProblem problem, BinaryVector solution, double fitness, IRandom rand) {
var tried = new HashSet();
do {
var options = Enumerable.Range(0, solution.Length).Shuffle(rand);
foreach (var option in options) {
if (tried.Contains(option)) continue;
solution[option] = !solution[option];
double newFitness = problem.Evaluate(solution, rand);
if (problem.IsBetter(newFitness, fitness)) {
fitness = newFitness;
tried.Clear();
} else {
solution[option] = !solution[option];
}
tried.Add(option);
}
} while (tried.Count != solution.Length);
return fitness;
}
}
}