using HeuristicLab.Core; using HeuristicLab.Encodings.PermutationEncoding; using HeuristicLab.Tests; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace HeuristicLab.Encodings.PermutationEncoding_33.Tests { /// ///This is a test class for UniformLikeCrossoverTest and is intended ///to contain all UniformLikeCrossoverTest Unit Tests /// [TestClass()] public class UniformLikeCrossoverTest { private TestContext testContextInstance; /// ///Gets or sets the test context which provides ///information about and functionality for the current test run. /// public TestContext TestContext { get { return testContextInstance; } set { testContextInstance = value; } } #region Additional test attributes // //You can use the following additional attributes as you write your tests: // //Use ClassInitialize to run code before running the first test in the class //[ClassInitialize()] //public static void MyClassInitialize(TestContext testContext) //{ //} // //Use ClassCleanup to run code after all tests in a class have run //[ClassCleanup()] //public static void MyClassCleanup() //{ //} // //Use TestInitialize to run code before running each test //[TestInitialize()] //public void MyTestInitialize() //{ //} // //Use TestCleanup to run code after each test has run //[TestCleanup()] //public void MyTestCleanup() //{ //} // #endregion /// ///A test for Apply /// [TestMethod()] public void UniformLikeCrossoverApplyTest() { // test from the paper IRandom random = new TestRandom(new int[] { 0 }, new double[] { 0.2, 0.7, 0.2, 0.2 }); // TODO: Initialize to an appropriate value Permutation parent1 = new Permutation(PermutationTypes.Absolute, new int[] { 3, 2, 0, 7, 5, 4, 1, 6 }); Assert.IsTrue(parent1.Validate()); Permutation parent2 = new Permutation(PermutationTypes.Absolute, new int[] { 5, 0, 4, 7, 1, 3, 2, 6 }); Assert.IsTrue(parent2.Validate()); Permutation expected = new Permutation(PermutationTypes.Absolute, new int[] { 3, 0, 4, 7, 5, 2, 1, 6 }); Assert.IsTrue(expected.Validate()); Permutation actual; actual = UniformLikeCrossover.Apply(random, parent1, parent2); Assert.IsTrue(actual.Validate()); Assert.IsTrue(Auxiliary.PermutationIsEqualByPosition(expected, actual)); } /// ///A test for Cross /// [TestMethod()] [DeploymentItem("HeuristicLab.Encodings.PermutationEncoding-3.3.dll")] public void UniformLikeCrossoverCrossTest() { UniformLikeCrossover_Accessor target = new UniformLikeCrossover_Accessor(); IRandom random = new TestRandom(new int[] { }, new double[] { 0.1, 0.2, 0.3, 0.4 }); random.Reset(); bool exceptionFired = false; try { target.Cross(random, new ItemArray(new Permutation[] { new Permutation(PermutationTypes.RelativeUndirected, 4), new Permutation(PermutationTypes.RelativeUndirected, 4), new Permutation(PermutationTypes.RelativeUndirected, 4)})); } catch (System.InvalidOperationException) { exceptionFired = true; } Assert.IsTrue(exceptionFired); } } }