#region License Information /* HeuristicLab * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using HeuristicLab.Core; using HeuristicLab.Tests; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace HeuristicLab.Encodings.RealVectorEncoding.Tests { /// ///This is a test class for DiscreteCrossoverTest and is intended ///to contain all DiscreteCrossoverTest Unit Tests /// [TestClass()] public class DiscreteCrossoverTest { /// ///A test for Apply /// [TestMethod()] [TestCategory("Encodings.RealVector")] [TestProperty("Time", "short")] public void DiscreteCrossoverApplyTest() { TestRandom random = new TestRandom(); RealVector parent1, parent2, expected, actual; ItemArray parents; bool exceptionFired; // The following test is not based on published examples random.Reset(); random.IntNumbers = new int[] { 0, 0, 1, 0, 1 }; parent1 = new RealVector(new double[] { 0.2, 0.2, 0.3, 0.5, 0.1 }); parent2 = new RealVector(new double[] { 0.4, 0.1, 0.3, 0.2, 0.8 }); parents = new ItemArray(new RealVector[] { parent1, parent2 }); expected = new RealVector(new double[] { 0.2, 0.2, 0.3, 0.5, 0.8 }); actual = DiscreteCrossover.Apply(random, parents); Assert.IsTrue(Auxiliary.RealVectorIsAlmostEqualByPosition(actual, expected)); // The following test is not based on published examples random.Reset(); random.IntNumbers = new int[] { 0, 0, 1, 0, 1, 0 }; parent1 = new RealVector(new double[] { 0.2, 0.2, 0.3, 0.5, 0.1, 0.9 }); // this parent is longer parent2 = new RealVector(new double[] { 0.4, 0.1, 0.3, 0.2, 0.8 }); parents = new ItemArray(new RealVector[] { parent1, parent2 }); exceptionFired = false; try { actual = DiscreteCrossover.Apply(random, parents); } catch (System.ArgumentException) { exceptionFired = true; } Assert.IsTrue(exceptionFired); } } }