#region License Information /* HeuristicLab * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using HeuristicLab.Tests; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace HeuristicLab.Encodings.PermutationEncoding.Tests { /// ///This is a test class for ScrambleManipulator and is intended ///to contain all ScrambleManipulator Unit Tests /// [TestClass()] public class ScrambleManipulatorTest { /// ///A test for Apply /// [TestMethod] [TestCategory("Encodings.Permutation")] [TestProperty("Time", "short")] public void ScrambleManipulatorApplyTest() { TestRandom random = new TestRandom(); Permutation parent, expected; // The following test is based on an example from Larranaga, P. et al. 1999. Genetic Algorithms for the Travelling Salesman Problem: A Review of Representations and Operators. Artificial Intelligence Review, 13 random.Reset(); random.IntNumbers = new int[] { 3, 6, 1, 1, 1, 0 }; parent = new Permutation(PermutationTypes.RelativeUndirected, new int[] { 0, 1, 2, 3, 4, 5, 6, 7 }); Assert.IsTrue(parent.Validate()); expected = new Permutation(PermutationTypes.RelativeUndirected, new int[] { 0, 1, 2, 4, 5, 6, 3, 7 }); Assert.IsTrue(expected.Validate()); ScrambleManipulator.Apply(random, parent); Assert.IsTrue(parent.Validate()); Assert.IsTrue(Auxiliary.PermutationIsEqualByPosition(expected, parent)); } } }