/* HeuristicLab * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ import robocode.control.*; import robocode.control.events.*; import java.util.*; // // Add this file to the HL bin folder. Compile it with the following command: // javac -cp c:\robocode\libs\robocode.jar BattleRunner.java // public class BattleRunner { public static String player = "Evaluation.output*"; public static List score = new ArrayList(); // This program requires 5 arguments: // The first argument is the name of the robot. // The second argument is the path to the robocode installation. If not give, c:\robocode is assumed. // The third argument: true if Robocode should be shown, otherwise it is hidden. // The fourth argument is the number of rounds. // The remaining arguments are the names of the opponents. At least 1 must be provided. public static void main(String[] args) { if (args.length < 5) System.exit(-1); String roboCodePath = "C:\\robocode"; Boolean visible = false; String bots = ""; int numberOfRounds = 3; String[] robots = new String[1 + args.length - 4]; player = robots[0] = args[0]; roboCodePath = args[1]; visible = Boolean.valueOf(args[2]); numberOfRounds = Integer.valueOf(args[3]); for (int i = 4; i < args.length; i++) { robots[i - 3] = args[i]; } RobocodeEngine.setLogMessagesEnabled(false); RobocodeEngine engine = new RobocodeEngine(new java.io.File(roboCodePath)); engine.setVisible(visible); engine.addBattleListener(new BattleObserver()); BattlefieldSpecification battlefield = new BattlefieldSpecification(800, 600); RobotSpecification[] all = engine.getLocalRepository(); List selectedRobots = new ArrayList(); for(RobotSpecification rs : all) { for(String r : robots) { if(r.equals(rs.getClassName())) { selectedRobots.add(rs); } } } for (int i = 1; i < selectedRobots.size(); i++) { BattleSpecification battleSpec = new BattleSpecification(numberOfRounds, battlefield, new RobotSpecification[] { selectedRobots.get(0), selectedRobots.get(i) }); // run our specified battle and wait till the battle finishes engine.runBattle(battleSpec, true); } engine.close(); // print out result which is then parsed by HeuristicLab System.out.println(avg(score)); System.exit(0); } private static double avg(List lst) { double sum = 0; for (double val : lst) { sum += val; } return sum / lst.size(); } } // // The battle listener for handling the battle event we are interested in. // class BattleObserver extends BattleAdaptor { public void onBattleCompleted(BattleCompletedEvent e) { double robotScore = -1.0; double opponentScore = -1.0; for (robocode.BattleResults result : e.getSortedResults()) { if (result.getTeamLeaderName().contains(BattleRunner.player)) robotScore = result.getScore(); else opponentScore = result.getScore(); } //prevent div / 0 which can happen if both robots do not score if((robotScore + opponentScore) == 0) { BattleRunner.score.add(0.0); } else { BattleRunner.score.add(robotScore / (robotScore + opponentScore)); } } }