#region License Information
/* HeuristicLab
* Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.IO;
using System.Text;
using HeuristicLab.Common;
namespace HeuristicLab.Scripting {
public abstract class CSharpScriptBase {
protected Variables variables;
protected dynamic vars;
private readonly EventWriter console;
protected EventWriter Console {
get { return console; }
}
protected CSharpScriptBase() {
console = new EventWriter(this);
}
public abstract void Main();
internal void Execute(VariableStore variableStore) {
variables = vars = new Variables(variableStore);
Main();
}
protected internal event EventHandler> ConsoleOutputChanged;
private void OnConsoleOutputChanged(string args) {
var handler = ConsoleOutputChanged;
if (handler != null) handler(null, new EventArgs(args));
}
protected class EventWriter : TextWriter {
private readonly CSharpScriptBase script;
public EventWriter(CSharpScriptBase script) {
this.script = script;
}
public override Encoding Encoding {
get { return Encoding.UTF8; }
}
#region Write/WriteLine Overrides
#region Write
public override void Write(bool value) { script.OnConsoleOutputChanged(value.ToString()); }
public override void Write(char value) { script.OnConsoleOutputChanged(value.ToString()); }
public override void Write(char[] buffer) { script.OnConsoleOutputChanged(new string(buffer)); }
public override void Write(char[] buffer, int index, int count) { script.OnConsoleOutputChanged(new string(buffer, index, count)); }
public override void Write(decimal value) { script.OnConsoleOutputChanged(value.ToString()); }
public override void Write(double value) { script.OnConsoleOutputChanged(value.ToString()); }
public override void Write(float value) { script.OnConsoleOutputChanged(value.ToString()); }
public override void Write(int value) { script.OnConsoleOutputChanged(value.ToString()); }
public override void Write(long value) { script.OnConsoleOutputChanged(value.ToString()); }
public override void Write(object value) { script.OnConsoleOutputChanged(value.ToString()); }
public override void Write(string value) { script.OnConsoleOutputChanged(value); }
public override void Write(string format, object arg0) { script.OnConsoleOutputChanged(string.Format(format, arg0)); }
public override void Write(string format, object arg0, object arg1) { script.OnConsoleOutputChanged(string.Format(format, arg0, arg1)); }
public override void Write(string format, object arg0, object arg1, object arg2) { script.OnConsoleOutputChanged(string.Format(format, arg0, arg1, arg2)); }
public override void Write(string format, params object[] arg) { script.OnConsoleOutputChanged(string.Format(format, arg)); }
public override void Write(uint value) { script.OnConsoleOutputChanged(value.ToString()); }
public override void Write(ulong value) { script.OnConsoleOutputChanged(value.ToString()); }
#endregion
#region WriteLine
public override void WriteLine() { script.OnConsoleOutputChanged(Environment.NewLine); }
public override void WriteLine(bool value) { script.OnConsoleOutputChanged(value + Environment.NewLine); }
public override void WriteLine(char value) { script.OnConsoleOutputChanged(value + Environment.NewLine); }
public override void WriteLine(char[] buffer) { script.OnConsoleOutputChanged(new string(buffer) + Environment.NewLine); }
public override void WriteLine(char[] buffer, int index, int count) { script.OnConsoleOutputChanged(new string(buffer, index, count) + Environment.NewLine); }
public override void WriteLine(decimal value) { script.OnConsoleOutputChanged(value + Environment.NewLine); }
public override void WriteLine(double value) { script.OnConsoleOutputChanged(value + Environment.NewLine); }
public override void WriteLine(float value) { script.OnConsoleOutputChanged(value + Environment.NewLine); }
public override void WriteLine(int value) { script.OnConsoleOutputChanged(value + Environment.NewLine); }
public override void WriteLine(long value) { script.OnConsoleOutputChanged(value + Environment.NewLine); }
public override void WriteLine(object value) { script.OnConsoleOutputChanged(value + Environment.NewLine); }
public override void WriteLine(string value) { script.OnConsoleOutputChanged(value + Environment.NewLine); }
public override void WriteLine(string format, object arg0) { script.OnConsoleOutputChanged(string.Format(format, arg0) + Environment.NewLine); }
public override void WriteLine(string format, object arg0, object arg1) { script.OnConsoleOutputChanged(string.Format(format, arg0, arg1) + Environment.NewLine); }
public override void WriteLine(string format, object arg0, object arg1, object arg2) { script.OnConsoleOutputChanged(string.Format(format, arg0, arg1, arg2) + Environment.NewLine); }
public override void WriteLine(string format, params object[] arg) { script.OnConsoleOutputChanged(string.Format(format, arg) + Environment.NewLine); }
public override void WriteLine(uint value) { script.OnConsoleOutputChanged(value + Environment.NewLine); }
public override void WriteLine(ulong value) { script.OnConsoleOutputChanged(value + Environment.NewLine); }
#endregion
#endregion
}
}
}