#region License Information /* HeuristicLab * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using System.IO; using System.Text; using HeuristicLab.Common; namespace HeuristicLab.Scripting { public abstract class CSharpScriptBase { protected Variables variables; protected dynamic vars; private readonly EventWriter console; protected EventWriter Console { get { return console; } } protected CSharpScriptBase() { console = new EventWriter(this); } public abstract void Main(); internal void Execute(VariableStore variableStore) { variables = vars = new Variables(variableStore); Main(); } protected internal event EventHandler> ConsoleOutputChanged; private void OnConsoleOutputChanged(string args) { var handler = ConsoleOutputChanged; if (handler != null) handler(null, new EventArgs(args)); } protected class EventWriter : TextWriter { private readonly CSharpScriptBase script; public EventWriter(CSharpScriptBase script) { this.script = script; } public override Encoding Encoding { get { return Encoding.UTF8; } } #region Write/WriteLine Overrides #region Write public override void Write(bool value) { script.OnConsoleOutputChanged(value.ToString()); } public override void Write(char value) { script.OnConsoleOutputChanged(value.ToString()); } public override void Write(char[] buffer) { script.OnConsoleOutputChanged(new string(buffer)); } public override void Write(char[] buffer, int index, int count) { script.OnConsoleOutputChanged(new string(buffer, index, count)); } public override void Write(decimal value) { script.OnConsoleOutputChanged(value.ToString()); } public override void Write(double value) { script.OnConsoleOutputChanged(value.ToString()); } public override void Write(float value) { script.OnConsoleOutputChanged(value.ToString()); } public override void Write(int value) { script.OnConsoleOutputChanged(value.ToString()); } public override void Write(long value) { script.OnConsoleOutputChanged(value.ToString()); } public override void Write(object value) { script.OnConsoleOutputChanged(value.ToString()); } public override void Write(string value) { script.OnConsoleOutputChanged(value); } public override void Write(string format, object arg0) { script.OnConsoleOutputChanged(string.Format(format, arg0)); } public override void Write(string format, object arg0, object arg1) { script.OnConsoleOutputChanged(string.Format(format, arg0, arg1)); } public override void Write(string format, object arg0, object arg1, object arg2) { script.OnConsoleOutputChanged(string.Format(format, arg0, arg1, arg2)); } public override void Write(string format, params object[] arg) { script.OnConsoleOutputChanged(string.Format(format, arg)); } public override void Write(uint value) { script.OnConsoleOutputChanged(value.ToString()); } public override void Write(ulong value) { script.OnConsoleOutputChanged(value.ToString()); } #endregion #region WriteLine public override void WriteLine() { script.OnConsoleOutputChanged(Environment.NewLine); } public override void WriteLine(bool value) { script.OnConsoleOutputChanged(value + Environment.NewLine); } public override void WriteLine(char value) { script.OnConsoleOutputChanged(value + Environment.NewLine); } public override void WriteLine(char[] buffer) { script.OnConsoleOutputChanged(new string(buffer) + Environment.NewLine); } public override void WriteLine(char[] buffer, int index, int count) { script.OnConsoleOutputChanged(new string(buffer, index, count) + Environment.NewLine); } public override void WriteLine(decimal value) { script.OnConsoleOutputChanged(value + Environment.NewLine); } public override void WriteLine(double value) { script.OnConsoleOutputChanged(value + Environment.NewLine); } public override void WriteLine(float value) { script.OnConsoleOutputChanged(value + Environment.NewLine); } public override void WriteLine(int value) { script.OnConsoleOutputChanged(value + Environment.NewLine); } public override void WriteLine(long value) { script.OnConsoleOutputChanged(value + Environment.NewLine); } public override void WriteLine(object value) { script.OnConsoleOutputChanged(value + Environment.NewLine); } public override void WriteLine(string value) { script.OnConsoleOutputChanged(value + Environment.NewLine); } public override void WriteLine(string format, object arg0) { script.OnConsoleOutputChanged(string.Format(format, arg0) + Environment.NewLine); } public override void WriteLine(string format, object arg0, object arg1) { script.OnConsoleOutputChanged(string.Format(format, arg0, arg1) + Environment.NewLine); } public override void WriteLine(string format, object arg0, object arg1, object arg2) { script.OnConsoleOutputChanged(string.Format(format, arg0, arg1, arg2) + Environment.NewLine); } public override void WriteLine(string format, params object[] arg) { script.OnConsoleOutputChanged(string.Format(format, arg) + Environment.NewLine); } public override void WriteLine(uint value) { script.OnConsoleOutputChanged(value + Environment.NewLine); } public override void WriteLine(ulong value) { script.OnConsoleOutputChanged(value + Environment.NewLine); } #endregion #endregion } } }