#region License Information /* HeuristicLab * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System.Collections.Generic; using System.Drawing; using HeuristicLab.Common; using HEAL.Attic; namespace HeuristicLab.Operators.Views.GraphVisualization { [StorableType("354155F1-6C42-42D3-99CB-9290CD11649B")] public class OperatorShapeInfo : ShapeInfo, IOperatorShapeInfo { [Storable] private List labels; public IEnumerable Labels { get { return labels; } } private object lockObject = new object(); [StorableConstructor] protected OperatorShapeInfo(StorableConstructorFlag _) : base(_) { } protected OperatorShapeInfo(OperatorShapeInfo original, Cloner cloner) : base(original, cloner) { collapsed = original.collapsed; color = original.color; lineColor = original.lineColor; lineWidth = original.lineWidth; title = original.title; typeName = original.typeName; //mkommend: necessary because cloning a Bitmap is not threadsafe //see http://stackoverflow.com/questions/1851292/invalidoperationexception-object-is-currently-in-use-elsewhere for further information if (original.icon != null) { lock (original.lockObject) { icon = (Bitmap)original.icon.Clone(); } } connectorNames = new List(original.connectorNames); labels = new List(original.labels); } public override IDeepCloneable Clone(Cloner cloner) { return new OperatorShapeInfo(this, cloner); } public OperatorShapeInfo() : base() { this.connectorNames = new List(); this.labels = new List(); } public OperatorShapeInfo(IEnumerable connectorNames) : this() { foreach (string connectorName in connectorNames) this.connectorNames.Add(connectorName); } public OperatorShapeInfo(IEnumerable connectorNames, IEnumerable labels) : this(connectorNames) { foreach (string label in labels) this.labels.Add(label); } public void AddConnector(string connectorName) { if (!this.connectorNames.Contains(connectorName)) { this.connectorNames.Add(connectorName); this.OnChanged(); } } public void RemoveConnector(string connectorName) { if (this.connectorNames.Contains(connectorName)) { this.connectorNames.Remove(connectorName); this.OnChanged(); } } public void UpdateLabels(IEnumerable labels) { this.labels = new List(labels); this.OnChanged(); } [Storable] private List connectorNames; public override IEnumerable Connectors { get { return this.connectorNames; } } [Storable] private bool collapsed; public bool Collapsed { get { return this.collapsed; } set { if (this.collapsed != value) { this.collapsed = value; this.OnChanged(); } } } [Storable] private string title; public string Title { get { return this.title; } set { if (this.title != value) { this.title = value; this.OnChanged(); } } } [Storable] private string typeName; public string TypeName { get { return this.typeName; } set { if (this.typeName != value) { this.typeName = value; this.OnChanged(); } } } [Storable] private Color color; public Color Color { get { return this.color; } set { if (this.color != value) { this.color = value; this.OnChanged(); } } } [Storable] private Color lineColor; public Color LineColor { get { return this.lineColor; } set { if (this.lineColor != value) { this.lineColor = value; this.OnChanged(); } } } [Storable] private float lineWidth; public float LineWidth { get { return this.lineWidth; } set { if (this.lineWidth != value) { this.lineWidth = value; this.OnChanged(); } } } private Bitmap icon; public Bitmap Icon { get { return this.icon; } set { if (this.icon != value) { this.icon = value; this.OnChanged(); } } } } }