#region License Information /* HeuristicLab * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using System.Collections.Generic; using System.Text; using System.ServiceModel; using HeuristicLab.Tracing; using System.Threading; using HeuristicLab.Core; namespace HeuristicLab.Grid { public class GridServerProxy : IGridServer { private const int MAX_CONNECTION_RETRIES = 10; private const int RETRY_TIMEOUT_SEC = 60; private string address; private object connectionLock = new object(); private ChannelFactory factory; private IGridServer server; public GridServerProxy(string address) { this.address = address; } public JobState JobState(Guid guid) { return SavelyExecute(() => server.JobState(guid)); } public Guid BeginExecuteEngine(byte[] engine) { return SavelyExecute(() => server.BeginExecuteEngine(engine)); } public byte[] TryEndExecuteEngine(Guid guid) { return SavelyExecute(() => server.TryEndExecuteEngine(guid)); } private void ResetConnection() { Logger.Info("Reset connection in JobManager"); lock (connectionLock) { // open a new channel NetTcpBinding binding = new NetTcpBinding(); binding.MaxReceivedMessageSize = 100000000; // 100Mbytes binding.ReaderQuotas.MaxStringContentLength = 100000000; // also 100M chars binding.ReaderQuotas.MaxArrayLength = 100000000; // also 100M elements; factory = new ChannelFactory(binding); server = factory.CreateChannel(new EndpointAddress(address)); } } private TResult SavelyExecute(Func a) { int retries = 0; if (server == null) ResetConnection(); do { try { lock (connectionLock) { return a(); } } catch (TimeoutException) { retries++; Thread.Sleep(TimeSpan.FromSeconds(RETRY_TIMEOUT_SEC)); } catch (CommunicationException) { ResetConnection(); retries++; Thread.Sleep(TimeSpan.FromSeconds(RETRY_TIMEOUT_SEC)); } } while (retries < MAX_CONNECTION_RETRIES); Logger.Warn("Reached max connection retries"); return default(TResult); } } }