// Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using System; namespace ICSharpCode.AvalonEdit.Snippets { /// <summary> /// Provides information about the event that occured during use of snippets. /// </summary> public class SnippetEventArgs : EventArgs { /// <summary> /// Gets the reason for deactivation. /// </summary> public DeactivateReason Reason { get; private set; } /// <summary> /// Creates a new SnippetEventArgs object, with a DeactivateReason. /// </summary> public SnippetEventArgs(DeactivateReason reason) { this.Reason = reason; } } /// <summary> /// Describes the reason for deactivation of a <see cref="SnippetElement" />. /// </summary> public enum DeactivateReason { /// <summary> /// Unknown reason. /// </summary> Unknown, /// <summary> /// Snippet was deleted. /// </summary> Deleted, /// <summary> /// There are no active elements in the snippet. /// </summary> NoActiveElements, /// <summary> /// The SnippetInputHandler was detached. /// </summary> InputHandlerDetached, /// <summary> /// Return was pressed by the user. /// </summary> ReturnPressed, /// <summary> /// Escape was pressed by the user. /// </summary> EscapePressed } }